تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  weinand bf1f801ed8 Add a flag to set whether non-skinned bones should be included 9 سال پیش
  Josh Engebretson 3e8f67612a Resource to Cache mapping at runtime, consistent StringHash C# mapping 9 سال پیش
  Josh Engebretson 3c9817df7f Compilation and link delta 9 سال پیش
  JohnnyWahib 6b2c152d1a Added Import Materials option to ModelImporter and Inspector 9 سال پیش
  Josh Engebretson 94b70f32e7 Applying MIT License 9 سال پیش
  Josh Engebretson 2f2efadcef Working on animation controller 10 سال پیش
  rsredsq 626afb998f Fix for #237, using scale as double number to avoid float "noise" 10 سال پیش
  Josh Engebretson b855775214 Update 10 سال پیش
  Josh Engebretson 5b7a672d26 Updates 10 سال پیش
  Josh Engebretson 0c1d80ba77 Support dragging assets on hierarchy frame, cleanups for node instantiation 10 سال پیش
  Josh Engebretson f1d3d2784d Adding basic enum inspector fields 10 سال پیش
  Josh Engebretson 86b431aa6c More work on inspector resource refs 10 سال پیش
  JoshEngebretson 19e71db219 Improved changed file handling 10 سال پیش
  Josh Engebretson 9c8f84e993 Material shader parameters editing and saving, 10 سال پیش
  Josh Engebretson 26079d35f2 Serializing model animation import settings 10 سال پیش
  Josh Engebretson f38b1e0ab2 Preload prefabs 10 سال پیش
  Josh Engebretson 9f4986df06 Support for [email protected] import 10 سال پیش
  Josh Engebretson d3c94a666c Working on Animation Import 10 سال پیش
  Josh Engebretson 0df4c703a6 Auto-reload changed assets in editor, working on InspectorWidget 10 سال پیش
  Josh Engebretson c20a18c17d Working on animation import 10 سال پیش
  Josh Engebretson 011b4452d4 Improvements to resource handling 10 سال پیش
  Josh Engebretson b29b33b7a5 Working on Asset Import 10 سال پیش