JimMarlowe
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d3b4ffaedb
Add statusbar to AtomicEditor
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9 anos atrás |
JoshEngebretson
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85c2e91013
Merge pull request #1443 from JimMarlowe/JM-LIVER-THEME
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9 anos atrás |
JimMarlowe
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7d7a11f2bc
realtime theme switching in editor
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9 anos atrás |
JoshEngebretson
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b3670b330a
Merge pull request #1441 from AtomicGameEngine/TSH-ATOMIC-EDITOR-NAVTOLINE
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9 anos atrás |
Shaddock Heath
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cbbafcaec3
Updated signature of getting a edit resource to allow passing a line number so that once the editor loads, it auto navigates to that line.
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9 anos atrás |
JoshEngebretson
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9d4de0811b
Merge pull request #1440 from AtomicGameEngine/JME-ATOMIC-EXAMPLESUPDATE
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9 anos atrás |
JoshEngebretson
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106a41255d
Merge pull request #1439 from AtomicGameEngine/JME-ATOMIC-REGISTERNAME
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9 anos atrás |
Josh Engebretson
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dd8c077859
Updating examples submodule
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9 anos atrás |
Josh Engebretson
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adb3fa5b42
Register variant map xml name as significant at load time
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9 anos atrás |
JoshEngebretson
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0e29e90b69
Merge pull request #1438 from AtomicGameEngine/TSH-ATOMIC-FIX-EVENTDATA
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9 anos atrás |
Shaddock Heath
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e41c645b94
Fix event handler to use the native wrapper. The merge pulled out the EditorEvents file that this relied on.
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9 anos atrás |
Shaddock Heath
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4c7358ca36
Merge branch 'TSH-ATOMIC-EDITOR-NAVTOLINE' of https://github.com/AtomicGameEngine/AtomicGameEngine into TSH-ATOMIC-EDITOR-NAVTOLINE
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9 anos atrás |
Shaddock Heath
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59bb25efd3
Updated to use the new events
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9 anos atrás |
Shaddock Heath
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0cbcdd1a47
Work on wiring up the ability to tell editor to jump to a particular line and also added clickable icons in the TypeScript compiler output to jump to editor and line of error.
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9 anos atrás |
JoshEngebretson
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ce35c21483
Merge pull request #1437 from AtomicGameEngine/JME-ATOMIC-1431
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9 anos atrás |
JoshEngebretson
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123bcb0ae0
Merge pull request #1435 from AtomicGameEngine/TSH-ATOMIC-DYNAMIC-WEBVIEW-SETTINGS
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9 anos atrás |
JoshEngebretson
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f7d7b5de2b
Merge pull request #1434 from AtomicGameEngine/TSH-ATOMIC-1392
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9 anos atrás |
JoshEngebretson
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e3cc531612
Merge pull request #1432 from AtomicGameEngine/TSH-ATOMIC-1393
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9 anos atrás |
Josh Engebretson
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4ab106beca
Adding significant strings to StringHash, registering ScriptComponent field names as significant, modifying variant map to use name instead of hash when available
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9 anos atrás |
Shaddock Heath
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df1e1ccc63
Work on wiring up the ability to tell editor to jump to a particular line and also added clickable icons in the TypeScript compiler output to jump to editor and line of error.
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9 anos atrás |
Shaddock Heath
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d6f6c68e53
Updated the way preferences are handled to allow editor prefs to be sent to the code editor and apply immediately
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9 anos atrás |
Shaddock Heath
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0e1f2684ef
Ensure that the monaco.d.ts is updated
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9 anos atrás |
Shaddock Heath
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b222eadd01
Update to Monaco Editor 0.8.1. Fixes #1392
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9 anos atrás |
Shaddock Heath
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5d9b711e3d
Mapped all editor send event calls to use the new signature
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9 anos atrás |
Shaddock Heath
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d7113f15a4
Updated sendEvent to accept a send event data object to act upon.
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9 anos atrás |
JoshEngebretson
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3eb9e65e13
Merge pull request #1241 from AtomicGameEngine/2D-Particle-Emission
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9 anos atrás |
JoshEngebretson
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af682cc802
Merge pull request #1430 from LumaDigital/RH_SettingUIntValuesOnCSComponents
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9 anos atrás |
raheelx
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4f8646330f
Created a case for UInt types when setting values on CSComponents at runtime
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9 anos atrás |
Shaddock Heath
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9339f6d0c5
Added type safety to the sendEvent calls.
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9 anos atrás |
Shaddock Heath
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d093512b89
Cleaning up some events and tuning how the event interfaces are emitted by TS
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9 anos atrás |