Shaddock Heath
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b23ec556c1
extracted the logic that instantiates resource editors into separate ResourceEditorBuilders so that it's easier to register and add new editors
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před 9 roky |
Shaddock Heath
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e855b7df92
- Added a new UserPreferencesChanged event that gets propagated to the web client
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před 9 roky |
JoshEngebretson
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518fef5042
Merge pull request #614 from shaddockh/TSH-ATOMIC-TYPESCRIPT
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před 9 roky |
Shaddock Heath
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bcb4cf18bf
Work on routing delete, rename, and project unloaded events to the web view so that the typescript language service can keep it's internal representation of the project in sync
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před 9 roky |
Matt Benic
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50e0e51adf
Merge remote-tracking branch 'upstream/master'
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před 9 roky |
Shaddock Heath
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b3a3ab207c
massive cleanup and implementation of the typescript services in the web view.
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před 9 roky |
Shaddock Heath
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ddcdece2c9
hooked in the EditorPlayRequest event to be able to perform logic prior to the player launching
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před 10 roky |
Shaddock Heath
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0d2b649977
* refactored the way the SeriveLocator is being called. Now instead of being called from multiple locations, it listens for incoming event messages
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před 10 roky |
Shaddock Heath
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38892dcc05
- modified UIResourceOps to bubble the delete up to the ProjectFrame which performs the actual delete
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před 10 roky |
Josh Engebretson
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94b70f32e7
Applying MIT License
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před 9 roky |
Matt Benic
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9d5a617f58
Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused.
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před 9 roky |
JohnnyWahib
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1f61d62995
Issue #660
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před 9 roky |
JohnnyWahib
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d314122316
Current Material texture slots now reference texture locations within the project frame.
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před 9 roky |
marynate
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8b4198db56
Minor UX improvement: try closing current project automatically for user when open a new project
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před 10 roky |
rsredsq
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40ce6fec0c
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375
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před 10 roky |
Josh Engebretson
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3e78d80f23
Multiselect WIP
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před 10 roky |
Josh Engebretson
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5227160bc6
WIP Multiple Selection
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před 10 roky |
rsredsq
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f9a0c67d70
Fix play button. Prevent running multiple players from the menu. Refactored
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před 10 roky |
rsredsq
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68486a26f1
Unified events names
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před 10 roky |
rsredsq
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e3e2ca793c
Check for unsaved changes before closing whole project or editor
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před 10 roky |
Josh Engebretson
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b855775214
Update
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před 10 roky |
Josh Engebretson
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168c8de2b0
Support closing projects
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před 10 roky |
Josh Engebretson
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1aae2dfd29
Shortcut handling improvements, resurrecting Javascript formatter
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před 10 roky |
Josh Engebretson
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30926181da
Adding Player log window which logs overs the IPC channel
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před 10 roky |
Josh Engebretson
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e4d1675c4d
Adding resource selection modal, with support for selection of asset by import type, add selection buttons for models, materials, and components
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před 10 roky |
Josh Engebretson
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77eb56c8f4
Work
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před 10 roky |
Josh Engebretson
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ac6520ffd9
Adding AtomicPlayer module
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před 10 roky |
Josh Engebretson
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e443664f87
Project frame improvements
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před 10 roky |
Josh Engebretson
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7bfe8c38ba
Handle recursive event data, by pushing variant map per event
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před 10 roky |
Josh Engebretson
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69ec23c38f
ResourceOps: Folder Creation
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před 10 roky |