Josh Engebretson
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e781ea1baf
Updates
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9 years ago |
Josh Engebretson
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c4bd262572
Adding new build dialog
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9 years ago |
Shaddock Heath
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570d2be653
changed api doc to point to index.html
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9 years ago |
Matt Benic
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d15e5cb9e7
Fixed PLugin items not being removed on project unload.
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9 years ago |
Shaddock Heath
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af17f951a7
Fleshed out the per-project extensions
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9 years ago |
Matt Benic
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f8e60f9287
WIP changes supporting per project extensions
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9 years ago |
Matt Benic
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50e0e51adf
Merge remote-tracking branch 'upstream/master'
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9 years ago |
Josh Engebretson
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862d057dda
Add getting started to help menu
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9 years ago |
JoshEngebretson
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e85633f12b
Merge pull request #704 from Vlamboljant/Issue577
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9 years ago |
Josh Engebretson
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d9f59ebc7f
Applying MIT license
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9 years ago |
Josh Engebretson
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94b70f32e7
Applying MIT License
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9 years ago |
weinand
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56983e21aa
Issue #577: Added "Clear Preferences" to developer menu. Also added IF-statement to be used by the clear prefences option. Sets all values in prefs.json to default values, clears recent project list and shuts down the editor.
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10 years ago |
Matt Benic
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9d5a617f58
Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused.
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9 years ago |
Josh Engebretson
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544e726c7e
Adding Scan/Force Reimport to developer debug menu
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10 years ago |
Josh Engebretson
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119a17dabf
Adding AtomicCommon.cmake, ATOMIC_DEBUG preprocessor, Engine::GetDebugBuild, and catch UIDebugger being available in Debug build only currently
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10 years ago |
Josh Engebretson
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34fdaa9732
Moving the UI debug window to a static method (now that static methods are supported! Thanks @mattbenic), hooking up debug window to development menu
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10 years ago |
Shaddock Heath
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9535116392
relaxed some lint configuration settings and fixed all the critical lint errors in the editor files
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10 years ago |
Nick Minkler
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6fa3f92f72
Splits up AtomicEngine menu to conform with standard program menus
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10 years ago |
marynate
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8b4198db56
Minor UX improvement: try closing current project automatically for user when open a new project
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10 years ago |
rsredsq
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40ce6fec0c
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375
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10 years ago |
Josh Engebretson
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8821c0b652
Add frame selected to menu, way to have shortcuts that don't require super key, if in a text edit don't invoke shortcuts
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10 years ago |
rsredsq
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f9a0c67d70
Fix play button. Prevent running multiple players from the menu. Refactored
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10 years ago |
Josh Engebretson
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0a38b1f725
Adding Snap Settings
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10 years ago |
rsredsq
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e3e2ca793c
Check for unsaved changes before closing whole project or editor
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10 years ago |
JoshEngebretson
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a3d7b4a9c3
Adding VS2015 debugger attach support
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10 years ago |
rsredsq
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8ac893a7b6
Added InvokeShortcut function. Undo, redo, cut, copy, paste, select all buttons now works from Edit menu.
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10 years ago |
Josh Engebretson
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b855775214
Update
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10 years ago |
Josh Engebretson
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f1836c6dda
Fix exit from UI crash, store root widget properly if no parent
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10 years ago |
Josh Engebretson
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e29bf8d427
Fix build settings
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10 years ago |
Josh Engebretson
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0027f776ec
Hooking up help menu
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10 years ago |