Commit History

Author SHA1 Message Date
  Matt Benic 50e0e51adf Merge remote-tracking branch 'upstream/master' 9 years ago
  Josh Engebretson 94b70f32e7 Applying MIT License 9 years ago
  Matt Benic 9d5a617f58 Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused. 9 years ago
  Josh Engebretson fc281fefa2 Unsubscribe to log messages during exit, so that we don't try and send across IPC during shutdown 10 years ago
  rsredsq 68f13489b2 Save the maximized state for the player too 10 years ago
  rsredsq 5eef83e4ad Implementation for ogl and dx11. Clean up. 10 years ago
  rsredsq 7a468d9dbc Save window size if it was maximized 10 years ago
  rsredsq 41060aba06 Added check if monitor was disabled then restore player position to the available one 10 years ago
  rsredsq f9a0c67d70 Fix play button. Prevent running multiple players from the menu. Refactored 10 years ago
  rsredsq a58100cf72 Initializing window parameters before window creation. 10 years ago
  rsredsq ecf2826418 Fix crash. Fix when window position hasn't been saved if stop button used 10 years ago
  rsredsq 33ea57ba52 Remember player positioning when run from editor 10 years ago
  Josh Engebretson ba189c05f5 Check if launched by editor 10 years ago
  JoshEngebretson 793e7c3257 Now that Duktape isn't dragging in windows.h, include it in player mode for IPC 10 years ago
  Josh Engebretson b855775214 Update 10 years ago
  Josh Engebretson 057bd20caa LicenseSystem updates 10 years ago
  Josh Engebretson fcae0d9a89 Adding profiler and console to AtomicEditor menus, forward whether profiling to player app, when console is open filter input 10 years ago
  Josh Engebretson fb3e81417e Move reference AtomicEditor implementation to Attic, TypeScript AtomicEditorWork now AtomicEditor 10 years ago