Matt Benic
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6335dc4d9f
Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema.
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9 years ago |
raheelx
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60cca0dae3
- Moved the ImportConfig files to Source/ToolCore/Import
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9 years ago |
raheelx
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2eb043d40e
Adjusted the resetting of the flags to acommodate cases where not all the flags are present in the config file.
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9 years ago |
raheelx
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648b69e5a9
- Created a SuperClass to hold the repeated Config methods.
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9 years ago |
raheelx
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fd0743f4c8
Issue #652 - Imported model normals seem to always be on the convex side of the model
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9 years ago |
Josh Engebretson
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94b70f32e7
Applying MIT License
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9 years ago |
Josh Engebretson
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b855775214
Update
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10 years ago |
Josh Engebretson
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4eac481831
Improve model import error handling
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10 years ago |
Josh Engebretson
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542ef72945
When failing to import a model, give an error message dialog instead of exiting with error
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10 years ago |
Josh Engebretson
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d3c94a666c
Working on Animation Import
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10 years ago |
Josh Engebretson
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c20a18c17d
Working on animation import
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10 years ago |
Josh Engebretson
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d7ace33a91
Working on Material import
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10 years ago |
Josh Engebretson
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100c02aa49
Working on Drag and Drop and better way to wrap TurboBadger enums
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10 years ago |
Josh Engebretson
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bf4dc7d241
Initial DragAndDrop support for Atomic Editor (OS X)
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10 years ago |
Josh Engebretson
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cc6a28fbf1
Exporting to MDL format
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10 years ago |
Josh Engebretson
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4732c85d39
Loading FBX from AtomicTool
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10 years ago |