Histórico de Commits

Autor SHA1 Mensagem Data
  Shaddock Heath 5d9b711e3d Mapped all editor send event calls to use the new signature há 9 anos atrás
  Shaddock Heath 9339f6d0c5 Added type safety to the sendEvent calls. há 9 anos atrás
  Shaddock Heath 0bfea61e06 All editor events have now been mapped to native events. Next step is to clean up the events and weed out duplicates if possible. há 9 anos atrás
  Shaddock Heath ac333177f3 Converting the editor events to use the native versions of them. há 9 anos atrás
  Shaddock Heath d97ec9157d First cut at converting all event handling to the new event model há 9 anos atrás
  Josh Engebretson d9d421d11a Removing shutdown event from Editor.ts há 9 anos atrás
  Josh Engebretson 24d8cf9946 Adding IPC::Shutdown for cleaning up and closing child processes há 9 anos atrás
  Shaddock Heath c069587e3e fixes issue with updates to user preferences not getting reflected in the embedded web view há 9 anos atrás
  JimMarlowe a76dea0b3e editor skin preferences há 9 anos atrás
  JimMarlowe 6624403337 UI Skin preference há 9 anos atrás
  Shaddock Heath abf8a2955e Initial work on updating the internal ACE editor settings from the application preferences file in userprefs.json há 9 anos atrás
  Shaddock Heath dc1faa32b1 Updated to handle the user prefs change notification to the web client from the host typescript. Also cleaned up some typos and api signatures. há 9 anos atrás
  Shaddock Heath c59ea5b70d - cache the settings file so that it only reads the file once for multiple setting requests há 9 anos atrás
  Shaddock Heath e855b7df92 - Added a new UserPreferencesChanged event that gets propagated to the web client há 9 anos atrás
  Shaddock Heath bcb4cf18bf Work on routing delete, rename, and project unloaded events to the web view so that the typescript language service can keep it's internal representation of the project in sync há 10 anos atrás
  Shaddock Heath 9bf06efa8c * compile the typescript files prior to the player launching há 10 anos atrás
  Josh Engebretson 94b70f32e7 Applying MIT License há 10 anos atrás
  Shaddock Heath f81a30d1bd fix lint error há 10 anos atrás
  Shaddock Heath f1e6b3cd70 tuning the tslint configuration to work with the editor code style. Also fixed the blatant linting issues in the editor code. ResourceOps.ts may need to be looked at to restructure since a tslint rule had to be forcibly disabled há 10 anos atrás
  rsredsq e744240e06 Added maximize flag to the SetMode function. há 10 anos atrás
  rsredsq 68f13489b2 Save the maximized state for the player too há 10 anos atrás
  rsredsq 7a468d9dbc Save window size if it was maximized há 10 anos atrás
  rsredsq 5307abbaed Fix when editor was closed unexpectedly há 10 anos atrás
  marynate 8b4198db56 Minor UX improvement: try closing current project automatically for user when open a new project há 10 anos atrás
  rsredsq a0f417454b Capitalization fix, added AddButtonLeft function, prevent opening new dialog. há 10 anos atrás
  rsredsq 40ce6fec0c Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375 há 10 anos atrás
  rsredsq 41060aba06 Added check if monitor was disabled then restore player position to the available one há 10 anos atrás
  Josh Engebretson 5227160bc6 WIP Multiple Selection há 10 anos atrás
  rsredsq fe02f3abcc Removed fullscreen property from the preferences. há 10 anos atrás
  rsredsq a58100cf72 Initializing window parameters before window creation. há 10 anos atrás