Shaddock Heath
|
5d9b711e3d
Mapped all editor send event calls to use the new signature
|
há 9 anos atrás |
Shaddock Heath
|
9339f6d0c5
Added type safety to the sendEvent calls.
|
há 9 anos atrás |
Shaddock Heath
|
0bfea61e06
All editor events have now been mapped to native events. Next step is to clean up the events and weed out duplicates if possible.
|
há 9 anos atrás |
Shaddock Heath
|
ac333177f3
Converting the editor events to use the native versions of them.
|
há 9 anos atrás |
Shaddock Heath
|
d97ec9157d
First cut at converting all event handling to the new event model
|
há 9 anos atrás |
Josh Engebretson
|
d9d421d11a
Removing shutdown event from Editor.ts
|
há 9 anos atrás |
Josh Engebretson
|
24d8cf9946
Adding IPC::Shutdown for cleaning up and closing child processes
|
há 9 anos atrás |
Shaddock Heath
|
c069587e3e
fixes issue with updates to user preferences not getting reflected in the embedded web view
|
há 9 anos atrás |
JimMarlowe
|
a76dea0b3e
editor skin preferences
|
há 9 anos atrás |
JimMarlowe
|
6624403337
UI Skin preference
|
há 9 anos atrás |
Shaddock Heath
|
abf8a2955e
Initial work on updating the internal ACE editor settings from the application preferences file in userprefs.json
|
há 9 anos atrás |
Shaddock Heath
|
dc1faa32b1
Updated to handle the user prefs change notification to the web client from the host typescript. Also cleaned up some typos and api signatures.
|
há 9 anos atrás |
Shaddock Heath
|
c59ea5b70d
- cache the settings file so that it only reads the file once for multiple setting requests
|
há 9 anos atrás |
Shaddock Heath
|
e855b7df92
- Added a new UserPreferencesChanged event that gets propagated to the web client
|
há 9 anos atrás |
Shaddock Heath
|
bcb4cf18bf
Work on routing delete, rename, and project unloaded events to the web view so that the typescript language service can keep it's internal representation of the project in sync
|
há 10 anos atrás |
Shaddock Heath
|
9bf06efa8c
* compile the typescript files prior to the player launching
|
há 10 anos atrás |
Josh Engebretson
|
94b70f32e7
Applying MIT License
|
há 10 anos atrás |
Shaddock Heath
|
f81a30d1bd
fix lint error
|
há 10 anos atrás |
Shaddock Heath
|
f1e6b3cd70
tuning the tslint configuration to work with the editor code style. Also fixed the blatant linting issues in the editor code. ResourceOps.ts may need to be looked at to restructure since a tslint rule had to be forcibly disabled
|
há 10 anos atrás |
rsredsq
|
e744240e06
Added maximize flag to the SetMode function.
|
há 10 anos atrás |
rsredsq
|
68f13489b2
Save the maximized state for the player too
|
há 10 anos atrás |
rsredsq
|
7a468d9dbc
Save window size if it was maximized
|
há 10 anos atrás |
rsredsq
|
5307abbaed
Fix when editor was closed unexpectedly
|
há 10 anos atrás |
marynate
|
8b4198db56
Minor UX improvement: try closing current project automatically for user when open a new project
|
há 10 anos atrás |
rsredsq
|
a0f417454b
Capitalization fix, added AddButtonLeft function, prevent opening new dialog.
|
há 10 anos atrás |
rsredsq
|
40ce6fec0c
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375
|
há 10 anos atrás |
rsredsq
|
41060aba06
Added check if monitor was disabled then restore player position to the available one
|
há 10 anos atrás |
Josh Engebretson
|
5227160bc6
WIP Multiple Selection
|
há 10 anos atrás |
rsredsq
|
fe02f3abcc
Removed fullscreen property from the preferences.
|
há 10 anos atrás |
rsredsq
|
a58100cf72
Initializing window parameters before window creation.
|
há 10 anos atrás |