Commit History

Autor SHA1 Mensaxe Data
  Josh Engebretson 3e8f67612a Resource to Cache mapping at runtime, consistent StringHash C# mapping %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 274ccb6500 Only recreate solution file if specified (+3 squashed commit) %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 3c9817df7f Compilation and link delta %!s(int64=9) %!d(string=hai) anos
  Matt Benic 6335dc4d9f Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema. %!s(int64=9) %!d(string=hai) anos
  Matt Benic 50e0e51adf Merge remote-tracking branch 'upstream/master' %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 94b70f32e7 Applying MIT License %!s(int64=9) %!d(string=hai) anos
  Matt Benic 3ed6d917d5 Added "Force Reimport" support for directories %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 544e726c7e Adding Scan/Force Reimport to developer debug menu %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 2f2efadcef Working on animation controller %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson ea6822b89d JSONFile resource type %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b855775214 Update %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 346f006317 Initial work on scripted inspector fields that can hold resources %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 3e73fd49c4 Display material name in material inspector, add some missing ambient TypeScript decl, support files changing from underneath AssetDatabase %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 168c8de2b0 Support closing projects %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 49046a42ac New scene creation, drag and drop textures on material inspector, and more... %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson a152b309c3 Creating StaticModel components, drag/drop of model and material in inspector %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson d188ae1c89 Context menus on right click, asset deletion %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson f38b1e0ab2 Preload prefabs %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 247150f659 Fixing opacity handling for UISceneView/UITextureWidget, additional asset handling %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 011b4452d4 Improvements to resource handling %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson d7ace33a91 Working on Material import %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b29b33b7a5 Working on Asset Import %!s(int64=10) %!d(string=hai) anos