История коммитов

Автор SHA1 Сообщение Дата
  Gareth Fouche fb2e8bdfd1 Merge remote-tracking branch 'upstream/master' 9 лет назад
  JoshEngebretson ae06c0745b Merge pull request #760 from LumaDigital/PrefabImportFix 9 лет назад
  Gareth Fouche ef1c962dfd A fix for prefab components not refreshing in a scene in the editor when they're changed externally (say by pulling down changed files from git). 9 лет назад
  JoshEngebretson d68a1a7dc0 Merge pull request #758 from LumaDigital/#623TextureCompression 9 лет назад
  Matt Benic 2551840e70 Merge branch 'AtomicGameEngine-JME-ATOMIC-623' into #623TextureCompression 9 лет назад
  JoshEngebretson 6b688a33ec Saving DDS on Windows 9 лет назад
  Josh Engebretson 159f03c8fb Tweaks and switching to lib squish API 9 лет назад
  Josh Engebretson d4aae88010 Add ATOMIC_PLATFORM_DESKTOP define, remove crunch sources and replace with lib squish (2.4 megs of source vs 129kb and much cleaner build), WIP conversion 9 лет назад
  Matt Benic 19674aba22 Removed unnecessary members in Image. SaveDDS now returns null and logs a warning on non-desktop platforms. Hopefully now buildable on linux and osx :/ 9 лет назад
  JoshEngebretson e215d7ccfb Merge pull request #756 from shaddockh/ExtensionInterfaceUpdates 9 лет назад
  Shaddock Heath afda43a968 removed some dead code 9 лет назад
  Matt Benic 6335dc4d9f Added a setting in Import.json config file to toggle texture compression, defaulted to false. Moved loading of Import.json to the asset database to only happen once on project load. Moved existing model import settings under a ModelImporter object in the json schema. 9 лет назад
  Matt Benic b371d0ff23 Merge branch 'master' into #623TextureCompression 9 лет назад
  Shaddock Heath 303d712ec9 Refactoring the extension interface names to make more sense 9 лет назад
  JoshEngebretson 5b458578ab Merge pull request #755 from AtomicGameEngine/JME-ATOMIC-WEBCAM 9 лет назад
  JoshEngebretson fe0077d566 Merge pull request #747 from raheelx/FlipInfacingNormals 9 лет назад
  JoshEngebretson b43b1bfd98 Merge pull request #753 from raheelx/ShiftClone 9 лет назад
  JoshEngebretson 8f89de19fd Adding way to remove D3DCompiler DLL references on binaries which don't require it (don't drag in d3dcompiler.h) 9 лет назад
  JoshEngebretson 3ba811a98a Enable media stream on Windows 9 лет назад
  raheelx fa49e3aeff Merge remote-tracking branch 'upstream/master' into ShiftClone 9 лет назад
  raheelx 633747397e Removed whitespace 9 лет назад
  raheelx de99d0d4b6 Bug Fix: (It was cloning when the user clicked anywhere in the editor) 9 лет назад
  raheelx 1237fa1119 These files were moved to Source/ToolCore/Import 9 лет назад
  raheelx 60cca0dae3 - Moved the ImportConfig files to Source/ToolCore/Import 9 лет назад
  JoshEngebretson 264cc5a4aa Merge pull request #750 from LumaDigital/PerProjectExtensions 9 лет назад
  JoshEngebretson 0a2c96d963 Merge pull request #748 from shaddockh/TSH-ATOMIC-744 9 лет назад
  Matt Benic 0224421939 Fixed incorrect case in reference 9 лет назад
  Matt Benic fdc725bad1 Changed file scan to *.plugin.js to be more consistent with menu term 9 лет назад
  Matt Benic d15e5cb9e7 Fixed PLugin items not being removed on project unload. 9 лет назад
  Matt Benic 54fdbc7bf0 Moved ServiceLocator initialization into EditorUI to give it access to ModalOps without having init spread all over. Added a showModalOps method to UIServices to allow extensions to show modal windows. 9 лет назад