Commit History

Autor SHA1 Mensaxe Data
  JoshEngebretson 4b18bb6b37 Additional window preference cleanup %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson c305a66448 Adding centered state for initial window creation %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson c316ab68d6 Additional config settings %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 621b2a253c Working on engine config setup %!s(int64=10) %!d(string=hai) anos
  rsredsq 68f13489b2 Save the maximized state for the player too %!s(int64=10) %!d(string=hai) anos
  ctrauma 4fc3f8207e fixes to enable linux build %!s(int64=10) %!d(string=hai) anos
  rsredsq f9a0c67d70 Fix play button. Prevent running multiple players from the menu. Refactored %!s(int64=10) %!d(string=hai) anos
  rsredsq 0bd7f4b067 Some cleanups. Overwrite config file if it is invalid. Added resizable argument to the player %!s(int64=10) %!d(string=hai) anos
  rsredsq 33ea57ba52 Remember player positioning when run from editor %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson d1c23e4a97 Don't report missing ToolPrefs as this isn't an error, raise an error dialog if --player command line is invoked without loading project into editor first at least once %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 56d7d39851 VS 2015 building project file %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson e6a266497a Atomic C# cleanups, splitting NETScript out from NETCore %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 702211023b Support for execing main assembly %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson ec4397a53f Able to run C# project from packaged AtomicEditor %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson a3d7b4a9c3 Adding VS2015 debugger attach support %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 76bdec5580 Running from local project %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b855775214 Update %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 5b990890a7 Fixes %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 8283a43132 Remove requirement to call UI.__init in app code, load default skin for player %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson afdb4bf662 Support for distributed AtomicEditor on Windows, default to x86 builds on Windows %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson fb3e81417e Move reference AtomicEditor implementation to Attic, TypeScript AtomicEditorWork now AtomicEditor %!s(int64=10) %!d(string=hai) anos