Commit History

Author SHA1 Message Date
  Josh Engebretson fd5a98cad0 Adding prefab support 10 years ago
  Josh Engebretson 0dca42c81d Adding UITextureWidget which can render a Texture without duplicating in TB memory, material editor work 10 years ago
  Josh Engebretson 63a969b3e0 Change active node upon drag 10 years ago
  Josh Engebretson 9b349cc1eb Async loading of prefab resources when dragging/dropping, support drag enter/exit events 10 years ago
  Josh Engebretson 011b4452d4 Improvements to resource handling 10 years ago
  Josh Engebretson ec5a78d68b Able to drag from finder to project list and import FBX with materials preserved 10 years ago
  Josh Engebretson f060eefedf Models imported as Node "prefabs" with materials mapped 10 years ago
  Josh Engebretson 2f952a540e Dragging from resources frame to 3d frame and instantiating node with model 10 years ago
  Josh Engebretson 4c6bfa0d14 Fix base class declarations when in another package, constrain mouse clicks to scene view properly, register the environment lib 10 years ago
  Josh Engebretson 4a8f1d1231 3D Scene Editor 10 years ago