Commit History

Autor SHA1 Mensaxe Data
  Matt Benic 7869320d97 Default AssetImporter.requiresCacheFile to false, set to true explicitly in importers that have cache files %!s(int64=9) %!d(string=hai) anos
  weinand bf1f801ed8 Add a flag to set whether non-skinned bones should be included %!s(int64=9) %!d(string=hai) anos
  JoshEngebretson 369b89cdaa Merge pull request #1105 from LumaDigital/JS-SkeletonOnlyAnimation %!s(int64=9) %!d(string=hai) anos
  Johnny 38b6c0e19a - ModelImporter changes to allow animations without a skinned meshes %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 3e8f67612a Resource to Cache mapping at runtime, consistent StringHash C# mapping %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson bc3ca75238 Animation and assimp deltas %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 3c9817df7f Compilation and link delta %!s(int64=9) %!d(string=hai) anos
  JohnnyWahib 6b2c152d1a Added Import Materials option to ModelImporter and Inspector %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 94b70f32e7 Applying MIT License %!s(int64=9) %!d(string=hai) anos
  Josh Engebretson 2f2efadcef Working on animation controller %!s(int64=10) %!d(string=hai) anos
  rsredsq 626afb998f Fix for #237, using scale as double number to avoid float "noise" %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b855775214 Update %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 5b7a672d26 Updates %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 0c1d80ba77 Support dragging assets on hierarchy frame, cleanups for node instantiation %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 34b5f07148 Store animation references with the model resource to avoid issues with updating nodes which reference them (was in AnimatonController component) %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 671a37b2e7 WIP mdl model support %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson f1d3d2784d Adding basic enum inspector fields %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 86b431aa6c More work on inspector resource refs %!s(int64=10) %!d(string=hai) anos
  JoshEngebretson 19e71db219 Improved changed file handling %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 542ef72945 When failing to import a model, give an error message dialog instead of exiting with error %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 26079d35f2 Serializing model animation import settings %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson f38b1e0ab2 Preload prefabs %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 9f4986df06 Support for [email protected] import %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson d3c94a666c Working on Animation Import %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson c20a18c17d Working on animation import %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson 011b4452d4 Improvements to resource handling %!s(int64=10) %!d(string=hai) anos
  Josh Engebretson b29b33b7a5 Working on Asset Import %!s(int64=10) %!d(string=hai) anos