Commit History

Author SHA1 Message Date
  Rokas Kupstys 4abd2f15b3 Merge with upstream e2d2f8e388a01cc3c2d2694c808d0d3b465d3763 8 years ago
  Rokas Kupstys d91f7ab817 Merge with upstream 0bdb20fd8e8614f74bd5bd8585ec3685ee8511be 8 years ago
  Rokas Kupstys 404afffddf Urho and Third Party updates (+14 squashed commits) 8 years ago
  Josh Engebretson 87aae8d531 Updates for D3D9 & D3D11 9 years ago
  Josh Engebretson 2a8f8af8ba Converting existing tabs to spaces 9 years ago
  JimMarlowe cbe2347b1d Haptic Rumble support 954 9 years ago
  Josh Engebretson e4e0e8a236 Latest updates 9 years ago
  Josh Engebretson 41e55cce21 Windows updates 9 years ago
  Josh Engebretson 47fd8f9abb Core update delta 9 years ago
  rsredsq 3ea9b753ff Code cleanup for monitor preferences 10 years ago
  rsredsq 101bbe3f2e Center window if it's outside of desktop resolution 10 years ago
  JoshEngebretson 26a5c4e0ca Only set window position on creation if on 1st monitor otherwise maximize will be wrong 10 years ago
  JoshEngebretson 56bcdf18b4 Window creation improvements for Direct3D11 10 years ago
  JoshEngebretson f7f4650b52 Revert "Negative x/y position for initial window centers on screen" 10 years ago
  JoshEngebretson ba88d2657c Negative x/y position for initial window centers on screen 10 years ago
  JoshEngebretson 14f20e8431 Windows preference and initial window creation improvements 10 years ago
  rsredsq e744240e06 Added maximize flag to the SetMode function. 10 years ago
  rsredsq 5eef83e4ad Implementation for ogl and dx11. Clean up. 10 years ago
  rsredsq 41060aba06 Added check if monitor was disabled then restore player position to the available one 10 years ago
  JoshEngebretson 2e6c1e410d Windows updates 10 years ago
  JoshEngebretson 5af8900aeb Updates for Windows Direct3D11 10 years ago
  Josh Engebretson 46fe3060a6 Updates 10 years ago
  JoshEngebretson 0a0e7b02b7 Direct3D11 Updates 10 years ago
  JoshEngebretson 36cb48ace8 Atomic Namespace and running on Direct3D11 10 years ago
  Josh Engebretson 58dc94b31a Adding new Direct3D11/OpenGL3, DetourCrowd, and DetourTileCache files 10 years ago