Josh Engebretson
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ef1ffa404b
Remove extraneous newlines
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9 years ago |
Josh Engebretson
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24d8cf9946
Adding IPC::Shutdown for cleaning up and closing child processes
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9 years ago |
Josh Engebretson
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41e55cce21
Windows updates
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9 years ago |
Josh Engebretson
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2df08e561e
Core compile delta
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9 years ago |
Josh Engebretson
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5e86020fd9
C# Work
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9 years ago |
JoshEngebretson
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5e392714ab
Use a JobObject to control child process lifetime on Windows
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9 years ago |
Matt Benic
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9d5a617f58
Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused.
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9 years ago |
Josh Engebretson
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9221ce9a4a
Update
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10 years ago |
JoshEngebretson
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eca825bd44
On Windows, we need to use two named pipes, otherwise things get really complicated fast
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10 years ago |
Josh Engebretson
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0b40700d40
IPC Channel ID's (supports subscribing to events from a single broker), more work on EditorMode/PlayerMode IPC communication (JSErrors)
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10 years ago |
JoshEngebretson
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b9753326a7
Fixing Linux build
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10 years ago |
JoshEngebretson
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92fccc0854
Windows IPC work in progress
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10 years ago |
Josh Engebretson
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7fa7938c41
Windows IPC linking with stub methods
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10 years ago |
Josh Engebretson
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c64d089c63
Multiple player sessions now supported
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10 years ago |
Josh Engebretson
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ca3e17cbc1
Process management improvements
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10 years ago |
Josh Engebretson
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05fab7ad99
IPC is now round tripping
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10 years ago |
Josh Engebretson
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41c534dc54
IPC events
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10 years ago |
Josh Engebretson
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ab30058dd5
AtomicEditor can fork as player
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10 years ago |