Shaddock Heath
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cbbafcaec3
Updated signature of getting a edit resource to allow passing a line number so that once the editor loads, it auto navigates to that line.
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8 anos atrás |
Shaddock Heath
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d093512b89
Cleaning up some events and tuning how the event interfaces are emitted by TS
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9 anos atrás |
Shaddock Heath
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2b8dfa07fc
Cleaning up events and removing events that are no longer used
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9 anos atrás |
Shaddock Heath
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0bfea61e06
All editor events have now been mapped to native events. Next step is to clean up the events and weed out duplicates if possible.
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9 anos atrás |
Shaddock Heath
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e705e058fa
Moving editor events to native events in the c++
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9 anos atrás |
JimMarlowe
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35a0389a8c
lint ts and fix ATOMIC_PARAMs
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9 anos atrás |
Josh Engebretson
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3c9817df7f
Compilation and link delta
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9 anos atrás |
Matt Benic
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50e0e51adf
Merge remote-tracking branch 'upstream/master'
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9 anos atrás |
Josh Engebretson
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94b70f32e7
Applying MIT License
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9 anos atrás |
Matt Benic
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9d5a617f58
Added the ability to pause/resume updates on the engine and step one frame at a time. Added Pause/Resume and Step buttons on the editor to pause/resume/step through IPC. NOTE that IPC update has moved to StartFrame so it doesn't get paused.
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9 anos atrás |
rsredsq
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40ce6fec0c
Merge branch 'master' of https://github.com/AtomicGameEngine/AtomicGameEngine into RED-EDITOR-375
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10 anos atrás |
Josh Engebretson
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3e78d80f23
Multiselect WIP
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10 anos atrás |
Josh Engebretson
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5227160bc6
WIP Multiple Selection
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10 anos atrás |
rsredsq
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f9a0c67d70
Fix play button. Prevent running multiple players from the menu. Refactored
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10 anos atrás |
Josh Engebretson
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b855775214
Update
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10 anos atrás |
Josh Engebretson
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fb3e81417e
Move reference AtomicEditor implementation to Attic, TypeScript AtomicEditorWork now AtomicEditor
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10 anos atrás |