Commit History

Author SHA1 Message Date
  Josh Engebretson 3e8f67612a Resource to Cache mapping at runtime, consistent StringHash C# mapping 9 years ago
  Josh Engebretson 3c9817df7f Compilation and link delta 9 years ago
  Josh Engebretson 94b70f32e7 Applying MIT License 9 years ago
  Josh Engebretson dfbd3289ac Support moving assets via drag/drop 10 years ago
  Josh Engebretson fda4fa5d30 Add support for basic asset renaming (with import type overrides possible), add PrefabInspector with name + apply button 10 years ago
  Josh Engebretson b855775214 Update 10 years ago
  Josh Engebretson 5b7a672d26 Updates 10 years ago
  Josh Engebretson 0c1d80ba77 Support dragging assets on hierarchy frame, cleanups for node instantiation 10 years ago
  Josh Engebretson f1d3d2784d Adding basic enum inspector fields 10 years ago
  Josh Engebretson 86b431aa6c More work on inspector resource refs 10 years ago
  JoshEngebretson 19e71db219 Improved changed file handling 10 years ago
  Josh Engebretson a152b309c3 Creating StaticModel components, drag/drop of model and material in inspector 10 years ago
  Josh Engebretson f38b1e0ab2 Preload prefabs 10 years ago
  Josh Engebretson fd5a98cad0 Adding prefab support 10 years ago
  Josh Engebretson 011b4452d4 Improvements to resource handling 10 years ago
  Josh Engebretson b29b33b7a5 Working on Asset Import 10 years ago