{ "name" : "Graphics", "sources" : ["Graphics"], "includes" : ["../../Scene/Scene.h", "../../Graphics/Animation.h", "../../Graphics/OcclusionBuffer.h", "../../Scene/ValueAnimation.h"], "classes" : ["Graphics", "Texture", "Texture2D", "Model", "Material", "Drawable", "Viewport", "Renderer", "Octree", "Zone", "StaticModel", "Camera", "Light", "RenderPath", "Animation", "AnimatedModel", "AnimationController", "AnimationState", "BillboardSet", "CustomGeometry", "DebugRenderer", "DecalSet", "OcclusionBuffer", "ParticleEffect", "ParticleEmitter", "RenderSurface", "Shader", "ShaderPrecache", "ShaderVariation", "Skybox", "StaticModelGroup", "Pass", "Technique", "Terrain", "TerrainPatch", "Texture3D", "TextureCube", "View"], "overloads" : { "StaticModel" : { "SetMaterial" : ["Material"] }, "Viewport" : { "Viewport" : ["Context", "Scene", "Camera", "RenderPath"] }, "Camera" : { "SetOrthoSize" : ["float"] }, "AnimationState" : { "AnimationState" : ["AnimatedModel", "Animation"] } } }