// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // LICENSE: Atomic Game Engine Editor and Tools EULA // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for // license information: https://github.com/AtomicGameEngine/AtomicGameEngine // import editor from "./editor"; import serviceLocator from "../clientExtensions/ServiceLocator"; import HostInterop from "../interop"; const CONFIGURE_EDITOR_EVENT = "ConfigureEditor"; const CODE_LOADED_NOTIFICATION = "CodeLoadedNotification"; /** * Set the editor theme and configuration based upon the file extension * @param {string} fileExt */ export function configure(fileExt: string, filename: string) { // set a default theme editor.setTheme("ace/theme/monokai"); // set a default mode editor.session.setMode("ace/mode/javascript"); // give the language extensions the opportunity to configure the editor based upon the file type serviceLocator.sendEvent(CONFIGURE_EDITOR_EVENT, { fileExt: fileExt, filename: filename, editor: editor }); } /** * Loads a file of code into the editor and wires up the change events * @param {string} code * @param {string} filename * @param {string} fileExt */ export function loadCodeIntoEditor(code: string, filename: string, fileExt: string) { editor.session.setValue(code); editor.gotoLine(0); editor.getSession().on("change", function(e) { HostInterop.getInstance().notifyEditorChange(); }); serviceLocator.sendEvent(CODE_LOADED_NOTIFICATION, { code: code, filename: filename, fileExt: fileExt, editor: editor }); }