// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include #include "../Atomic/IO/Log.h" #include "../Atomic/Input/Input.h" #include "UI.h" #include "UIEvents.h" #include "UIDragDrop.h" #include "UISelectList.h" using namespace tb; namespace Atomic { UISelectList::UISelectList(Context* context, bool createWidget) : UIWidget(context, false) { if (createWidget) { widget_ = new TBSelectList(); widget_->SetDelegate(this); GetSubsystem()->WrapWidget(this, widget_); } SubscribeToEvent(E_UIUPDATE, HANDLER(UISelectList, HandleUIUpdate)); } UISelectList::~UISelectList() { } tb::TBSelectList* UISelectList::GetTBSelectList() { return (TBSelectList*) widget_; } void UISelectList::SetFilter(const String& filter) { if (!widget_) return; ((TBSelectList*)widget_)->SetFilter(filter.CString()); } void UISelectList::SetValue(int value) { if (!widget_) return; ((TBSelectList*)widget_)->SetValue(value); } double UISelectList::GetValue() { if (!widget_) return 0; return (double) ((TBSelectList*)widget_)->GetValue(); } void UISelectList::InvalidateList() { if (!widget_) return; return ((TBSelectList*)widget_)->InvalidateList(); } String UISelectList::GetSelectedItemID() { if (!widget_) return ""; String id_; TBID id = ((TBSelectList*)widget_)->GetSelectedItemID(); GetSubsystem()->GetTBIDString(id, id_); return id_; } String UISelectList::GetHoverItemID() { if (!widget_) return ""; if (!TBWidget::hovered_widget) return ""; TBSelectList* select = (TBSelectList*) widget_; if (!select->IsAncestorOf(TBWidget::hovered_widget)) { return ""; } String id_; GetSubsystem()->GetTBIDString(TBWidget::hovered_widget->GetID(), id_); return id_; } void UISelectList::SetSource(UISelectItemSource* source) { if (!widget_) return; ((TBSelectList*)widget_)->SetSource(source ? source->GetTBItemSource() : NULL); } void UISelectList::ScrollToSelectedItem() { if (!widget_) return; ((TBSelectList*)widget_)->ScrollToSelectedItem(); } void UISelectList::HandleUIUpdate(StringHash eventType, VariantMap& eventData) { if (!widget_) return; // if we have a drag and drop item, auto scroll if top/bottom UIDragDrop* dragDrop = GetSubsystem(); if (dragDrop->GetDraggingObject()) { TBSelectList* select = (TBSelectList*) widget_; Input* input = GetSubsystem(); IntVector2 pos = input->GetMousePosition(); select->ConvertFromRoot(pos.x_, pos.y_); if ((select->GetHitStatus(pos.x_, pos.y_) != WIDGET_HIT_STATUS_NO_HIT)) { // Adjust speed based on pixel distance from top and bottom int value = pos.y_; if (value > 16) value = select->GetRect().h - pos.y_; if (value > 16) return; int speed = 0; if (value <= 16) speed = -2; if (value < 8) speed = -4; if (pos.y_ > 16) speed = -speed; if (speed) select->GetScrollContainer()->ScrollBy(0, speed); } } } bool UISelectList::OnEvent(const tb::TBWidgetEvent &ev) { if (ev.type == EVENT_TYPE_POINTER_DOWN) { GetTBSelectList()->SetFocus(WIDGET_FOCUS_REASON_POINTER); } return UIWidget::OnEvent(ev); } void UISelectList::SelectNextItem() { if (!widget_) return; ((TBSelectList*)widget_)->ChangeValue(TB_KEY_DOWN); } void UISelectList::SelectPreviousItem() { if (!widget_) return; ((TBSelectList*)widget_)->ChangeValue(TB_KEY_UP); } }