// // Copyright (c) 2014-2016, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include namespace Atomic { class Input; /// Convert an Atomic KeyEvent to a CefKeyEvent, returns true if processing should continue bool ConvertKeyEvent(Input* input, const StringHash eventType, VariantMap& eventData, CefKeyEvent& keyEvent); /// Convert an Atomic TextInput to a CefKeyEvent, returns true if processing should continue bool ConvertTextInputEvent(const StringHash eventType, VariantMap& eventData, CefKeyEvent& keyEvent); /// A convenience structure to "parse" a KeyUp/KeyDown event struct WebKeyEvent { bool repeat; int key; int scanCode; unsigned raw; int buttons; int qual; bool keyDown; WebKeyEvent(const StringHash eventType, VariantMap& eventData) { if (eventType == "KeyDown") { keyDown = true; repeat = eventData[KeyDown::P_REPEAT].GetBool(); key = eventData[KeyDown::P_KEY].GetInt(); scanCode = eventData[KeyDown::P_SCANCODE].GetInt(); raw = eventData[KeyDown::P_RAW].GetUInt(); buttons = eventData[KeyDown::P_BUTTONS].GetInt(); qual = eventData[KeyDown::P_QUALIFIERS].GetInt(); } else if (eventType == "KeyUp") { keyDown = false; key = eventData[KeyUp::P_KEY].GetInt(); scanCode = eventData[KeyUp::P_SCANCODE].GetInt(); raw = eventData[KeyUp::P_RAW].GetUInt(); buttons = eventData[KeyUp::P_BUTTONS].GetInt(); qual = eventData[KeyUp::P_QUALIFIERS].GetInt(); } } }; }