// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // LICENSE: Atomic Game Engine Editor and Tools EULA // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for // license information: https://github.com/AtomicGameEngine/AtomicGameEngine // #pragma once #include #include "ResourceEditor.h" namespace AtomicEditor { EVENT(E_RESOURCEEDITORCLOSED, ResourceEditorClosed) { PARAM(P_RESOURCEEDITOR, ResourceEditor); // ResourceEditor } }