// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // LICENSE: Atomic Game Engine Editor and Tools EULA // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for // license information: https://github.com/AtomicGameEngine/AtomicGameEngine // #pragma once #include "Platform.h" namespace ToolCore { class PlatformWindows : public Platform { OBJECT(PlatformWindows); public: PlatformWindows(Context* context); virtual ~PlatformWindows(); String GetName() { return "WINDOWS"; } PlatformID GetPlatformID() { return PLATFORMID_WINDOWS; } BuildBase* NewBuild(Project* project); virtual bool GetLicense() { return true; } }; }