// // Copyright (c) 2014-2016, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include #include class CefRenderHandler; namespace Atomic { class WebClient; /// Base class for various WebRenderHandlers class ATOMIC_API WebRenderHandler : public Object { OBJECT(WebRenderHandler); public: /// Construct. WebRenderHandler(Context* context); /// Destruct. virtual ~WebRenderHandler(); /// Get the current renderer width virtual int GetWidth() const = 0; /// Get the current renderer height virtual int GetHeight() const = 0; /// Get the WebClient associated with the render handler WebClient* GetWebClient() const; /// Set the dimensions of the render handler virtual void SetSize(int width, int height) = 0; /// Set the render handlers WebClient void SetWebClient(WebClient* webClient); /// Get the (internal) CEFRenderHandler virtual CefRenderHandler* GetCEFRenderHandler() = 0; protected: WeakPtr webClient_; }; }