// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicGameEngine #pragma once typedef void duk_context; #include using namespace Atomic; namespace AtomicEditor { class JSErrorChecker : public Object { OBJECT(JSErrorChecker); public: /// Construct. JSErrorChecker(Context* context, duk_context* ctx); /// Destruct. ~JSErrorChecker(); private: duk_context* ctx_; }; }