var fs = require('fs-extra'); var bcommon = require("./BuildCommon"); var host = require("./Host"); var buildDir = bcommon.artifactsRoot + "Build/Android/"; var playerBuildDir = buildDir + "AtomicPlayer/"; namespace('build', function() { task('android_player', { async: true }, function() { bcommon.cleanCreateDir(playerBuildDir); var atomicTool = host.getAtomicToolBinary(); process.chdir(playerBuildDir); var cmds = [ atomicTool + " bind " + bcommon.atomicRoot + " Script/Packages/Atomic/ ANDROID", atomicTool + " bind " + bcommon.atomicRoot + " Script/Packages/AtomicPlayer/ ANDROID" ]; cmds.push("cmake -G \"Unix Makefiles\" -DCMAKE_TOOLCHAIN_FILE=" + bcommon.atomicRoot + "/CMake/Toolchains/android.toolchain.cmake -DCMAKE_BUILD_TYPE=Release ../../../../"); cmds.push("make -j4"); jake.exec(cmds, function() { var androidPlayerBinary = playerBuildDir + "Source/AtomicPlayer/Application/libAtomicPlayer.so"; fs.copySync(androidPlayerBinary, buildDir + "Bin/libAtomicPlayer.so"); console.log("Built Android Player"); complete(); }, { printStdout: true }); }); }); // end of build namespace