// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicEditor #include "AtomicEditor.h" #include #include #include #include #include "UIBuildSettingsWeb.h" namespace AtomicEditor { UIBuildSettingsWeb::UIBuildSettingsWeb(Context* context) : AEWidget(context) { TBUI* tbui = GetSubsystem(); tbui->LoadResourceFile(delegate_, "AtomicEditor/editor/ui/buildsettings_windows.tb.txt"); } UIBuildSettingsWeb::~UIBuildSettingsWeb() { } bool UIBuildSettingsWeb::OnEvent(const TBWidgetEvent &ev) { return false; } }