// // Copyright (c) 2014-2016, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include #include #include #include "NETCore.h" #include "NETEventDispatcher.h" namespace Atomic { NETEventDispatcher::NETEventDispatcher(Context* context) : Object(context) { } NETEventDispatcher::~NETEventDispatcher() { } void NETEventDispatcher::BeginSendEvent(Context* context, Object* sender, StringHash eventType, VariantMap& eventData) { if (eventType == E_UPDATE) { NETCore::DispatchUpdateEvent(eventData[Update::P_TIMESTEP].GetFloat()); } if (!netEvents_.Contains(eventType)) return; // Do any conversion that is necessary, will probably want to factor this into something better if (eventType == E_NODECOLLISION) { VariantMap ncEventData = eventData; SharedPtr nodeCollison(new PhysicsNodeCollision()); nodeCollison->SetFromNodeCollisionEvent(eventData); ncEventData[StringHash("PhysicsNodeCollision")] = nodeCollison; ncEventData[eventType] = ncEventData; NETCore::DispatchEvent(sender, eventType.Value(), &ncEventData); return; } NETCore::DispatchEvent(sender, eventType.Value(), &eventData); } void NETEventDispatcher::EndSendEvent(Context* context, Object* sender, StringHash eventType, VariantMap& eventData) { if (!netEvents_.Contains(eventType)) return; } }