// Copyright (c) 2014-2017, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include #include #include "BakeModel.h" namespace AtomicGlow { BakeModelCache::BakeModelCache(Context* context) : Object(context) { } BakeModelCache::~BakeModelCache() { } BakeModel* BakeModelCache::GetBakeModel(Model *model) { if (!model) return 0; SharedPtr bakeModel; if (bakeCache_.TryGetValue(model->GetName(), bakeModel)) { return bakeModel; } bakeModel = new BakeModel(context_); if (!bakeModel->LoadModel(model)) { return 0; } bakeCache_[model->GetName()] = bakeModel; return bakeModel; } BakeModel::BakeModel(Context* context) : Object(context) { } BakeModel::~BakeModel() { } bool BakeModel::LoadModel(Model *model) { modelPacker_ = new ModelPacker(context_); ATOMIC_LOGINFOF("Unpacking model: %s", model->GetName().CString()); if (!modelPacker_->Unpack(model)) return false; /* for (unsigned i = 0; i < modelPacker_->lodLevels_.Size(); i++) { GenerateLODLevelAOMap(modelPacker_->lodLevels_[i]); } */ return true; } }