var __extends = (this && this.__extends) || function (d, b) {for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];function __() { this.constructor = d; };__.prototype = b.prototype;d.prototype = new __();}; var Main = (function(_super) { __extends(Main, _super); function Main (){}; Main.main = function() { Atomic.player.loadScene("Scenes/Scene.scene"); }; Main.main(); ; return Main; })(Object); module.exports = Main;