// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "../Core/Variant.h" #include "../Resource/JSONValue.h" namespace Atomic { class Context; /// Atomic engine configuration class EngineConfig { public: static bool LoadFromFile(Context* context, const String& filename); static bool LoadFromJSON(const String& json); /// Apply the configuration to a setting variant map, values that exist will not be overriden static void ApplyConfig(VariantMap& settings); static const VariantMap& GetConfig() { return engineConfig_; } private: static bool LoadDesktopConfig(JSONValue root); static bool LoadGraphicsConfig(const JSONValue& jgraphics); static bool LoadWindowConfig(const JSONValue& jwindow); static bool LoadSoundConfig(const JSONValue& jsound); static bool LoadInputConfig(const JSONValue& jinput); static bool GetBoolValue(const JSONValue& jvalue, bool defaultValue); static int GetIntValue(const JSONValue& jvalue, int defaultValue); static String GetStringValue(const JSONValue& jvalue, const String& defaultValue); static bool LoadEngineConfig(const JSONValue& jengine); static VariantMap engineConfig_; static String engineConfigFilename_; }; }