// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicGameEngine #pragma once #include using namespace Atomic; namespace AtomicEditor { static const unsigned FINDTEXT_FLAG_NONE = 0x0; static const unsigned FINDTEXT_FLAG_CASESENSITIVE = 0x1; static const unsigned FINDTEXT_FLAG_WHOLEWORD = 0x2; static const unsigned FINDTEXT_FLAG_WRAP = 0x4; static const unsigned FINDTEXT_FLAG_NEXT = 0x8; static const unsigned FINDTEXT_FLAG_PREV = 0x10; EVENT(E_FINDTEXT, FindText) { PARAM(P_FLAGS, Flags); // int PARAM(P_TEXT, Text); // string } EVENT(E_FINDTEXTCLOSE, FindTextClose) { } EVENT(E_FINDTEXTOPEN, FindTextOpen) { } EVENT(E_JAVASCRIPTSAVED, JavascriptSaved) { } // editor play request EVENT(E_EDITORPLAYREQUEST, EditorPlayRequest) { PARAM(P_MODE, Mode); // uint (AEPlayerMode) } // stop play mode EVENT(E_EDITORPLAYSTOP, EditorPlayStop) { } // stop play mode EVENT(E_EDITORRESOURCEEDITORCHANGED, EditorResourceEditorChanged) { PARAM(P_RESOURCEEDITOR, ResourceEditor); // ResourceEditor* } // emitted once play has started EVENT(E_EDITORPLAYSTARTED, EditorPlayStarted) { PARAM(P_MODE, Mode); // uint (AEPlayerMode) } // emitted once play has stopped EVENT(E_EDITORPLAYSTOPPED, EditorPlayStopped) { } EVENT(E_EDITORBUILD, EditorBuild) { PARAM(P_PLATFORM, Platform); // string PARAM(P_BUILDPATH, BuildPath); // string } // TODO: consolidate all errors to use this message static const unsigned EDITOR_MODALERROR = 0x1; static const unsigned EDITOR_MODALINFO = 0x2; EVENT(E_EDITORMODAL, EditorModal) { PARAM(P_TYPE, Type); // uint (EDITOR_ERROR_MODAL, etc) PARAM(P_TITLE, Title); // for modal errors, title text PARAM(P_MESSAGE, Message); // for modal errors, error text } EVENT(E_EDITORACTIVESCENECHANGE, EditorActiveSceneChange) { PARAM(P_SCENE, Scene); // Scene* } EVENT(E_EDITORACTIVENODECHANGE, EditorActiveNodeChange) { PARAM(P_NODE, Node); // Node* } EVENT(E_PLAYERERROR, PlayerError) { PARAM(P_TEXT, Text); // string } EVENT(E_CONSOLEMESSAGE, ConsoleMessage) { PARAM(P_TEXT, Text); // string } EVENT(E_CONSOLEERRORMESSAGE, ConsoleErrorMessage) { PARAM(P_TEXT, Text); // string } EVENT(E_PLATFORMCHANGE, PlatformChange) { PARAM(P_PLATFORM, Platform); // uint (AEEditorPlatform) } EVENT(E_SUBPROCESSOUTPUT, SubprocessOutput) { PARAM(P_TEXT, Text); // string } EVENT(E_SUBPROCESSCOMPLETE, SubprocessComplete) { PARAM(P_PROCESSKEY, ProcessKey); // unsigned PARAM(P_RETCODE, RetCode); // int (return code of process) } EVENT(E_CURLCOMPLETE, CurlComplete) { PARAM(P_CURLREQUEST, Request); // CurlRequest* } EVENT(E_EDITORSHUTDOWN, EditorShutdown) { } }