// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include "UIPreferredSize.h" namespace Atomic { UIPreferredSize::UIPreferredSize(int w, int h) : preferredSize_(w, h) { preferredSize_.max_w = w == 0 ? 10000 : w; preferredSize_.max_h = h == 0 ? 10000 : h; } UIPreferredSize::~UIPreferredSize() { } int UIPreferredSize::GetMinWidth() const { return preferredSize_.min_w; } int UIPreferredSize::GetMinHeight() const { return preferredSize_.min_h; } int UIPreferredSize::GetMaxWidth() const { return preferredSize_.max_w; } int UIPreferredSize::GetMaxHeight() const { return preferredSize_.max_h; } int UIPreferredSize::GetPrefWidth() const { return preferredSize_.pref_w; } int UIPreferredSize::GetPrefHeight() const { return preferredSize_.pref_h; } UI_SIZE_DEP UIPreferredSize::GetSizeDep() const { return (UI_SIZE_DEP) preferredSize_.size_dependency; } void UIPreferredSize::SetMinWidth(int w) { preferredSize_.min_w = w; } void UIPreferredSize::SetMinHeight(int h) { preferredSize_.min_h = h; } void UIPreferredSize::SetMaxWidth(int w) { preferredSize_.max_w = w; } void UIPreferredSize::SetMaxHeight(int h) { preferredSize_.max_h = h; } void UIPreferredSize::SetPrefWidth(int w) { preferredSize_.pref_w = w; } void UIPreferredSize::SetPrefHeight(int h) { preferredSize_.pref_h = h; } void UIPreferredSize::SetSizeDep(UI_SIZE_DEP dep) { preferredSize_.size_dependency = (tb::SIZE_DEP) dep; } }