// ======================================================================== // // Copyright 2009-2017 Intel Corporation // // // // Licensed under the Apache License, Version 2.0 (the "License"); // // you may not use this file except in compliance with the License. // // You may obtain a copy of the License at // // // // http://www.apache.org/licenses/LICENSE-2.0 // // // // Unless required by applicable law or agreed to in writing, software // // distributed under the License is distributed on an "AS IS" BASIS, // // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // // See the License for the specific language governing permissions and // // limitations under the License. // // ======================================================================== // #include "accelset.h" #include "scene.h" namespace embree { AccelSet::AccelSet (Scene* parent, RTCGeometryFlags gflags, size_t numItems, size_t numTimeSteps) : Geometry(parent,Geometry::USER_GEOMETRY,numItems,numTimeSteps,gflags), boundsFunc(nullptr), boundsFunc2(nullptr), boundsFunc3(nullptr), boundsFuncUserPtr(nullptr) { intersectors.ptr = nullptr; enabling(); } void AccelSet::enabling () { if (numTimeSteps == 1) parent->world.numUserGeometries += numPrimitives; else parent->worldMB.numUserGeometries += numPrimitives; } void AccelSet::disabling() { if (numTimeSteps == 1) parent->world.numUserGeometries -= numPrimitives; else parent->worldMB.numUserGeometries -= numPrimitives; } /* This is a workaround for some Clang 3.8.0-2ubuntu4 optimization * that creates issues with the ISA selection. This code essentially * is compiled with non-SSE2 ISA, but has to run on SSE2 * machines. Clang 3.8.0-2ubuntu4 issues AVX-128 instuctions to * update intersect and occluded pointers at once. Only providing * these functions for SSE2 ISA fixes this issue. */ AccelSet::Intersector1::Intersector1 (ErrorFunc error) : intersect((IntersectFunc)error), occluded((OccludedFunc)error), name(nullptr) {} AccelSet::Intersector1::Intersector1 (IntersectFunc intersect, OccludedFunc occluded, const char* name) : intersect(intersect), occluded(occluded), name(name) {} AccelSet::Intersector4::Intersector4 (ErrorFunc error) : intersect((void*)error), occluded((void*)error), name(nullptr), ispc(false) {} AccelSet::Intersector4::Intersector4 (void* intersect, void* occluded, const char* name, bool ispc) : intersect(intersect), occluded(occluded), name(name), ispc(ispc) {} AccelSet::Intersector8::Intersector8 (ErrorFunc error) : intersect((void*)error), occluded((void*)error), name(nullptr), ispc(false) {} AccelSet::Intersector8::Intersector8 (void* intersect, void* occluded, const char* name, bool ispc) : intersect(intersect), occluded(occluded), name(name), ispc(ispc) {} AccelSet::Intersector16::Intersector16 (ErrorFunc error) : intersect((void*)error), occluded((void*)error), name(nullptr), ispc(false) {} AccelSet::Intersector16::Intersector16 (void* intersect, void* occluded, const char* name, bool ispc) : intersect(intersect), occluded(occluded), name(name), ispc(ispc) {} AccelSet::Intersector1M::Intersector1M (ErrorFunc error) : intersect((IntersectFunc1M)error), occluded((OccludedFunc1M)error), name(nullptr) {} AccelSet::Intersector1M::Intersector1M (IntersectFunc1M intersect, OccludedFunc1M occluded, const char* name) : intersect(intersect), occluded(occluded), name(name) {} AccelSet::IntersectorN::IntersectorN (ErrorFunc error) : intersect((IntersectFuncN)error), occluded((OccludedFuncN)error), name(nullptr) {} AccelSet::IntersectorN::IntersectorN (IntersectFuncN intersect, OccludedFuncN occluded, const char* name) : intersect(intersect), occluded(occluded), name(name) {} }