// ======================================================================== // // Copyright 2009-2017 Intel Corporation // // // // Licensed under the Apache License, Version 2.0 (the "License"); // // you may not use this file except in compliance with the License. // // You may obtain a copy of the License at // // // // http://www.apache.org/licenses/LICENSE-2.0 // // // // Unless required by applicable law or agreed to in writing, software // // distributed under the License is distributed on an "AS IS" BASIS, // // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // // See the License for the specific language governing permissions and // // limitations under the License. // // ======================================================================== // #pragma once #include "geometry.h" namespace embree { /*! Instanced geometry */ struct GeometryInstance : public Geometry { ALIGNED_STRUCT; public: GeometryInstance (Scene* parent, Geometry* geom); virtual void build() {} virtual void enabling (); virtual void disabling(); virtual void setMask (unsigned mask); virtual void setTransform(const AffineSpace3fa& local2world, size_t timeStep); void count(ssize_t f); public: AffineSpace3fa local2world; //!< transforms from local space to world space AffineSpace3fa world2local; //!< transforms from world space to local space Geometry* geom; //!< pointer to instanced acceleration structure }; }