// // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include #include #include #include "../ToolSystem.h" #include "../Project/Project.h" #include "Asset.h" #include "AssetDatabase.h" #include "CSharpImporter.h" namespace ToolCore { CSharpImporter::CSharpImporter(Context* context, Asset *asset) : AssetImporter(context, asset) { } CSharpImporter::~CSharpImporter() { } void CSharpImporter::SetDefaults() { AssetImporter::SetDefaults(); } bool CSharpImporter::Import() { return true; } bool CSharpImporter::LoadSettingsInternal(JSONValue& jsonRoot) { if (!AssetImporter::LoadSettingsInternal(jsonRoot)) return false; JSONValue import = jsonRoot.Get("CSharpImporter"); return true; } bool CSharpImporter::SaveSettingsInternal(JSONValue& jsonRoot) { if (!AssetImporter::SaveSettingsInternal(jsonRoot)) return false; JSONValue import; jsonRoot.Set("CSharpImporter", import); return true; } Resource* CSharpImporter::GetResource(const String& typeName) { return 0; } }