// // Copyright (c) 2014-2016 THUNDERBEAST GAMES LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #pragma once #include "Command.h" using namespace Atomic; namespace ToolCore { class AtomicNETService; class NETCmd: public Command { friend class AtomicNETService; ATOMIC_OBJECT(NETCmd, Command) public: NETCmd(Context* context); virtual ~NETCmd(); bool Parse(const Vector& arguments, unsigned startIndex, String& errorMsg); void Run(); bool RequiresProjectLoad() { return requiresProjectLoad_; } const String& GetProjectPath() const { return projectPath_; } private: void HandleNETBuildResult(StringHash eventType, VariantMap& eventData); String command_; // genresources command String projectPath_; // parse command String assemblyPath_; // compile String solutionPath_; String toolVersion_; StringVector platforms_; StringVector configurations_; bool requiresProjectLoad_; WeakPtr netService_; }; }