// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicGameEngine #include #include "JSCore.h" #include "JSEventHelper.h" #include "JSVM.h" namespace Atomic { static int Atomic_SplitPath(duk_context* ctx) { String path = duk_require_string(ctx, 0); String pathName; String fileName; String ext; duk_push_object(ctx); SplitPath(path, pathName, fileName, ext); duk_push_string(ctx, pathName.CString()); duk_put_prop_string(ctx, -2, "pathName"); duk_push_string(ctx, fileName.CString()); duk_put_prop_string(ctx, -2, "fileName"); duk_push_string(ctx, ext.CString()); duk_put_prop_string(ctx, -2, "ext"); return 1; } static int Atomic_AddTrailingSlash(duk_context* ctx) { String path = duk_require_string(ctx, 0); duk_push_string(ctx, AddTrailingSlash(path).CString()); return 1; } static int Atomic_GetExtenstion(duk_context* ctx) { String path = duk_require_string(ctx, 0); duk_push_string(ctx, GetExtension(path).CString()); return 1; } static int Atomic_GetParentPath(duk_context* ctx) { String path = duk_require_string(ctx, 0); duk_push_string(ctx, GetParentPath(path).CString()); return 1; } void jsapi_init_filesystem(JSVM* vm) { duk_context* ctx = vm->GetJSContext(); duk_get_global_string(ctx, "Atomic"); duk_push_c_function(ctx, Atomic_SplitPath, 1); duk_put_prop_string(ctx, -2, "splitPath"); duk_push_c_function(ctx, Atomic_AddTrailingSlash, 1); duk_put_prop_string(ctx, -2, "addTrailingSlash"); duk_push_c_function(ctx, Atomic_GetParentPath, 1); duk_put_prop_string(ctx, -2, "getParentPath"); duk_push_c_function(ctx, Atomic_GetExtenstion, 1); duk_put_prop_string(ctx, -2, "getExtension"); duk_pop(ctx); // pop Atomic object } }