using System; using Atomic; using AtomicPlayer; namespace AtomicSharpTest { class MainClass { static Scene CreateScene() { var node = new Node (); var player = (Player)node.GetSubsystem ("Player"); player.LoadScene ("Scenes/Scene.scene", null); return player.CurrentScene; } public static void Main (string[] args) { Atomic.AtomicSharp.Initialize (); CreateScene (); while (Atomic.AtomicSharp.RunFrame ()) { } } } }