#include #include #include #include "../ToolSystem.h" #include "../Project/Project.h" #include "../Build/BuildEvents.h" #include "../Build/BuildSystem.h" #include "BuildCmd.h" #include namespace ToolCore { BuildCmd::BuildCmd(Context* context) : Command(context) { } BuildCmd::~BuildCmd() { } bool BuildCmd::Parse(const Vector& arguments, unsigned startIndex, String& errorMsg) { String argument = arguments[startIndex].ToLower(); String value = startIndex + 1 < arguments.Size() ? arguments[startIndex + 1] : String::EMPTY; if (argument != "build") { errorMsg = "Unable to parse build command"; return false; } if (!value.Length()) { errorMsg = "Unable to parse build platform"; return false; } buildPlatform_ = value.ToLower(); return true; } void BuildCmd::HandleBuildComplete(StringHash eventType, VariantMap& eventData) { Finished(); } void BuildCmd::HandleBuildFailed(StringHash eventType, VariantMap& eventData) { Error("Build Failed"); } void BuildCmd::Run() { LOGINFOF("Building project for: %s", buildPlatform_.CString()); ToolSystem* tsystem = GetSubsystem(); Project* project = tsystem->GetProject(); Platform* platform = NULL; if (buildPlatform_ == "mac") platform = tsystem->GetPlatformByID(PLATFORMID_MAC); else if (buildPlatform_ == "web") platform = tsystem->GetPlatformByID(PLATFORMID_WEB); if (!platform) { Error(ToString("Unknown build platform: %s", buildPlatform_.CString())); return; } if (!project->ContainsPlatform(platform->GetPlatformID())) { Error(ToString("Project does not contain platform: %s", buildPlatform_.CString())); return; } // create the build BuildBase* buildBase = platform->NewBuild(project); // add it to the build system BuildSystem* buildSystem = GetSubsystem(); buildSystem->QueueBuild(buildBase); SubscribeToEvent(E_BUILDCOMPLETE, HANDLER(BuildCmd, HandleBuildComplete)); SubscribeToEvent(E_BUILDFAILED, HANDLER(BuildCmd, HandleBuildFailed)); // TODO: parallel/serial builds buildSystem->StartNextBuild(); } }