// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // LICENSE: Atomic Game Engine Editor and Tools EULA // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for // license information: https://github.com/AtomicGameEngine/AtomicGameEngine // #pragma once #include namespace AtomicEditor { EVENT(E_EDITORRESOURCECLOSE, EditorResourceClose) { PARAM(P_EDITOR, Editor); // ResourceEditor PARAM(P_NAVIGATE, NavigateToAvailableResource); // bool } EVENT(E_EDITORRESOURCECLOSECANCELED, EditorResourceCloseCanceled) { } }