// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // LICENSE: Atomic Game Engine Editor and Tools EULA // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for // license information: https://github.com/AtomicGameEngine/AtomicGameEngine // #include #include #include #include #include #include "Asset.h" #include "AssetDatabase.h" #include "JavascriptImporter.h" namespace ToolCore { JavascriptImporter::JavascriptImporter(Context* context, Asset *asset) : AssetImporter(context, asset) { requiresCacheFile_ = false; isComponentFile_ = false; } JavascriptImporter::~JavascriptImporter() { } void JavascriptImporter::SetDefaults() { AssetImporter::SetDefaults(); } bool JavascriptImporter::Import() { isComponentFile_ = false; const String& path = asset_->GetPath(); SharedPtr file(new File(context_, path, FILE_READ)); unsigned dataSize = file->GetSize(); SharedArrayPtr buffer(new char[dataSize + 1]); if (file->Read(buffer.Get(), dataSize) != dataSize) return false; buffer[dataSize] = '\0'; file->Close(); if (strstr(buffer, "\"atomic component\"") || strstr(buffer, "'atomic component'")) isComponentFile_ = true; return true; } bool JavascriptImporter::LoadSettingsInternal(JSONValue& jsonRoot) { if (!AssetImporter::LoadSettingsInternal(jsonRoot)) return false; JSONValue import = jsonRoot.Get("JavascriptImporter"); isComponentFile_ = import.Get("IsComponentFile").GetBool(); return true; } bool JavascriptImporter::SaveSettingsInternal(JSONValue& jsonRoot) { if (!AssetImporter::SaveSettingsInternal(jsonRoot)) return false; JSONValue import; import.Set("IsComponentFile", JSONValue(isComponentFile_)); jsonRoot.Set("JavascriptImporter", import); return true; } Resource* JavascriptImporter::GetResource(const String& typeName) { if (!isComponentFile_) return 0; ResourceCache* cache = GetSubsystem(); JSComponentFile* jsc = cache->GetResource(asset_->GetPath()); return jsc; } }