// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // LICENSE: Atomic Game Engine Editor and Tools EULA // Please see LICENSE_ATOMIC_EDITOR_AND_TOOLS.md in repository root for // license information: https://github.com/AtomicGameEngine/AtomicGameEngine // #pragma once #include using namespace Atomic; namespace ToolCore { class Project; static const int PROJECTFILE_VERSION = 1; class ProjectFile : public Object { OBJECT(ProjectFile); public: /// Construct. ProjectFile(Context* context); /// Destruct. virtual ~ProjectFile(); void Save(Project* project); bool Load(Project* project); void WriteNewProject(const String& fullpath); private: SharedPtr project_; }; }