#pragma once #include "AssetImporter.h" namespace ToolCore { class FolderImporter : public AssetImporter { OBJECT(FolderImporter); public: /// Construct. FolderImporter(Context* context, Asset* asset); virtual ~FolderImporter(); virtual void SetDefaults(); bool Import(const String& guid); protected: virtual bool LoadSettingsInternal(); virtual bool SaveSettingsInternal(); }; }