// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicGameEngine #include #include "JSUIAPI.h" #include "JSVM.h" #include #include #include #include #include namespace Atomic { static int UIButton_Popup(duk_context* ctx) { if (!duk_is_object(ctx, 0)) { duk_push_string(ctx, "UIButton.popup first argument must be an object"); duk_throw(ctx); } if (!duk_is_callable(ctx, 1)) { duk_push_string(ctx, "UIButton.popup second argument must be callable"); duk_throw(ctx); } JSVM* vm = JSVM::GetJSVM(ctx); duk_enum(ctx, 0, DUK_ENUM_OWN_PROPERTIES_ONLY); UISelectItemSource* source = new UISelectItemSource(vm->GetContext()); while (duk_next(ctx, -1, 0)) { String key = duk_get_string(ctx, -1); duk_get_prop(ctx, 0); if (duk_is_array(ctx, -1)) { // need to support this, for skin image, etc assert(0); } else if (duk_is_string(ctx, -1)) { // id String id = duk_get_string(ctx, -1); source->AddItem(new UISelectItem(vm->GetContext(), key, id)); } else { duk_push_string(ctx, "UIButton.popup data object key is not an array or string"); duk_throw(ctx); } duk_pop(ctx); // pop key value } duk_pop(ctx); // pop enum object duk_push_this(ctx); duk_dup(ctx, 1); duk_put_prop_string(ctx, -2, "__popup_menu_callback"); UIButton* button = js_to_class_instance(ctx, -1, 0); UIMenuWindow* menuWindow = new UIMenuWindow(vm->GetContext(), button, "__popup-menu"); menuWindow->Show(source); duk_pop(ctx); return 0; } int UIWindow_GetResizeToFitContentRect(duk_context* ctx) { duk_push_this(ctx); UIWindow* window = js_to_class_instance(ctx, -1, 0); duk_pop(ctx); tb::TBWindow* tbwindow = (tb::TBWindow*) window->GetInternalWidget(); tb::TBRect rect = tbwindow->GetResizeToFitContentRect(); duk_push_object(ctx); duk_push_number(ctx, rect.x); duk_put_prop_string(ctx, -2, "x"); duk_push_number(ctx, rect.y); duk_put_prop_string(ctx, -2, "y"); duk_push_number(ctx, rect.w); duk_put_prop_string(ctx, -2, "width"); duk_push_number(ctx, rect.h); duk_put_prop_string(ctx, -2, "height"); return 1; } int UI_DebugGetUIKeepAliveCount(duk_context* ctx) { duk_push_global_stash(ctx); duk_get_prop_string(ctx, -1, "__jsui_widgetkeepalive"); duk_enum(ctx, -1, DUK_ENUM_OWN_PROPERTIES_ONLY); double count = 0; while (duk_next(ctx, -1 , 0)) { duk_pop(ctx); /* pop_key */ count++; } duk_pop_n(ctx, 3); /* pop enum object, keep alive object, and stash */ duk_push_number(ctx, count); return 1; } int UI_DebugGetWrappedWidgetCount(duk_context* ctx) { JSVM* vm = JSVM::GetJSVM(ctx); UI* ui = vm->GetSubsystem(); duk_push_number(ctx, (double) ui->DebugGetWrappedWidgetCount()); return 1; } void jsapi_init_ui(JSVM* vm) { duk_context* ctx = vm->GetJSContext(); // UI object duk_get_global_string(ctx, "Atomic"); duk_push_object(ctx); duk_push_c_function(ctx, UI_DebugGetWrappedWidgetCount, 0); duk_put_prop_string(ctx, -2, "debugGetWrappedWidgetCount"); duk_push_c_function(ctx, UI_DebugGetUIKeepAliveCount, 0); duk_put_prop_string(ctx, -2, "debugGetUIKeepAliveCount"); duk_put_prop_string(ctx, -2, "UI"); duk_pop(ctx); js_class_get_prototype(ctx, "UIButton"); duk_push_c_function(ctx, UIButton_Popup, 2); duk_put_prop_string(ctx, -2, "popup"); duk_pop(ctx); js_class_get_prototype(ctx, "UIWindow"); duk_push_c_function(ctx, UIWindow_GetResizeToFitContentRect, 0); duk_put_prop_string(ctx, -2, "getResizeToFitContentRect"); duk_pop(ctx); } }