#pragma once #include "AssetImporter.h" namespace ToolCore { class MaterialImporter : public AssetImporter { OBJECT(MaterialImporter); public: /// Construct. MaterialImporter(Context* context, Asset *asset); virtual ~MaterialImporter(); virtual void SetDefaults(); void SaveMaterial(); protected: bool Import(); virtual bool LoadSettingsInternal(JSONValue& jsonRoot); virtual bool SaveSettingsInternal(JSONValue& jsonRoot); }; }