// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicGameEngine #pragma once #include namespace Atomic { EVENT(E_IPCJSERROR, IPCJSError) { PARAM(P_ERRORNAME, ErrorName); // string PARAM(P_ERRORMESSAGE, ErrorMessage); // string PARAM(P_ERRORFILENAME, ErrorFileName); // string PARAM(P_ERRORLINENUMBER, ErrorLineNumber); // int PARAM(P_ERRORSTACK, ErrorStack); // string } }