#pragma once #include "AssetImporter.h" namespace ToolCore { class PEXImporter : public AssetImporter { OBJECT(PEXImporter); public: /// Construct. PEXImporter(Context* context, Asset* asset); virtual ~PEXImporter(); virtual void SetDefaults(); Resource* GetResource(const String& typeName); protected: bool Import(); virtual bool LoadSettingsInternal(); virtual bool SaveSettingsInternal(); }; }