// // Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // #include #include #include #include #include "UIEvents.h" #include "UI.h" #include "UIColorWidget.h" using namespace tb; namespace Atomic { UIColorWidget::UIColorWidget(Context* context, bool createWidget) : UIWidget(context, false) { UI* ui = GetSubsystem(); if (createWidget) { widget_ = new TBColorWidget(); widget_->SetDelegate(this); ui->WrapWidget(this, widget_); } } UIColorWidget::~UIColorWidget() { } bool UIColorWidget::OnEvent(const tb::TBWidgetEvent &ev) { return UIWidget::OnEvent(ev); } void UIColorWidget::SetColor ( const String &name ) { if (!widget_) return; ((TBColorWidget*) widget_)->SetColor(name.CString()); } void UIColorWidget::SetAlpha ( float value ) { if (!widget_) return; ((TBColorWidget*) widget_)->SetAlpha(value); } }