// Copyright (c) 2014-2015, THUNDERBEAST GAMES LLC All rights reserved // Please see LICENSE.md in repository root for license information // https://github.com/AtomicGameEngine/AtomicGameEngine #include #include #include #include "AEPlayerApp.h" using namespace ToolCore; namespace AtomicEditor { AEPlayerApp::AEPlayerApp(Context* context) : Application(context) { } void AEPlayerApp::Start() { } void AEPlayerApp::Setup() { } void AEPlayerApp::Stop() { } }