import EditorUI = require("../ui/EditorUI"); import UIEvents = require("../ui/UIEvents"); import AssetImport = require("../assets/AssetImport"); import PlayMode = require("../ui/playmode/PlayMode"); import EditorLicense = require("./EditorLicense"); import EditorEvents = require("./EditorEvents"); import Preferences = require("./Preferences"); class Editor extends Atomic.ScriptObject { project: ToolCore.Project; assetImport: AssetImport; editorLicense: EditorLicense; playMode: PlayMode; static instance: Editor; constructor() { super(); // limit the framerate to limit CPU usage Atomic.getEngine().maxFps = 60; Editor.instance = this; this.editorLicense = new EditorLicense(); Preferences.getInstance().read(); EditorUI.initialize(); this.playMode = new PlayMode(); Atomic.getResourceCache().autoReloadResources = true; this.assetImport = new AssetImport(); this.subscribeToEvent(EditorEvents.LoadProject, (data) => this.handleEditorLoadProject(data)); this.subscribeToEvent(EditorEvents.CloseProject, (data) => this.handleEditorCloseProject(data)); this.subscribeToEvent("ProjectUnloaded", (data) => this.handleProjectUnloaded(data)); this.subscribeToEvent(EditorEvents.Quit, (data) => this.handleEditorEventQuit(data)); this.subscribeToEvent("ExitRequested", (data) => this.handleExitRequested(data)); this.subscribeToEvent("ProjectLoaded", (data) => { Preferences.getInstance().registerRecentProject(data.projectPath); }) this.parseArguments(); } handleEditorLoadProject(event: EditorEvents.LoadProjectEvent): boolean { var system = ToolCore.getToolSystem(); if (system.project) { this.sendEvent(UIEvents.MessageModalEvent, { type: "error", title: "Project already loaded", message: "Project already loaded" }); return false; } return system.loadProject(event.path); } handleEditorCloseProject(event) { var system = ToolCore.getToolSystem(); if (system.project) { system.closeProject(); } } handleProjectUnloaded(event) { this.sendEvent(EditorEvents.ActiveSceneChange, { scene: null }); } parseArguments() { var args = Atomic.getArguments(); var idx = 0; while (idx < args.length) { if (args[idx] == "--project") { this.sendEvent(EditorEvents.LoadProject, { path: args[idx + 1] }); } idx++; } } // event handling handleExitRequested(data) { Preferences.getInstance().write(); EditorUI.shutdown(); } handleEditorEventQuit(data) { this.sendEvent("ExitRequested"); } } export = Editor;